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Unreal Engine C++ API Reference > Editor > Sequencer > ISequencer
References
Module | Sequencer |
Header | /Engine/Source/Editor/Sequencer/Public/ISequencer.h |
Include | #include "ISequencer.h" |
virtual void GetCameraObjectBindings
(
TArray < FGuid > & OutBindingIDs
)
Remarks
Gets the list of bindings for camera objects.
Parameters
Name | Description |
---|---|
OutBindingIDs | The list of binding IDs for cameras |