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Unreal Engine C++ API Reference > Editor > Sequencer > ISequencer
References
Module | Sequencer |
Header | /Engine/Source/Editor/Sequencer/Public/ISequencer.h |
Include | #include "ISequencer.h" |
TArray < FGuid > AddActors
(
const TArray < TWeakObjectPtr < AActor > > & InActors,
bool bSelectActors
)
Remarks
Add actors as possessable objects to sequencer. The posssessable guids for the newly added actors.
Parameters
Name | Description |
---|---|
InActors | The actors to add to sequencer. |
bSelectActors | Select the newly added possessable objects in sequencer. |