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Unreal Engine C++ API Reference > Editor > Sequencer > IKeyArea
References
Module | Sequencer |
Header | /Engine/Source/Editor/Sequencer/Public/IKeyArea.h |
Include | #include "IKeyArea.h" |
Source | /Engine/Source/Editor/Sequencer/Private/IKeyArea.cpp |
TArray < FKeyHandle > PasteKeys
(
const FMovieSceneClipboardKeyTrack & KeyTrack,
const FMovieSceneClipboardEnvironment & SrcEnvironment,
const FSequencerPasteEnvironment & DstEnvironment
)
Remarks
Paste the specified key track into this key area
Parameters
Name | Description |
---|---|
KeyTrack | The source clipboard data to paste |
SrcEnvironment | The environment the source data was copied from |
DstEnvironment | The environment we're pasting into |