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Unreal Engine C++ API Reference > Editor > Sequencer > IKeyArea
References
Module | Sequencer |
Header | /Engine/Source/Editor/Sequencer/Public/IKeyArea.h |
Include | #include "IKeyArea.h" |
Source | /Engine/Source/Editor/Sequencer/Private/IKeyArea.cpp |
TSharedPtr < ISequencerSection > GetSectionInterface() const
Remarks
Access section editor interface The owning section interface, or nullptr if it has been destroyed