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Unreal Engine C++ API Reference > Editor > Sequencer > IKeyArea
References
Module | Sequencer |
Header | /Engine/Source/Editor/Sequencer/Public/IKeyArea.h |
Include | #include "IKeyArea.h" |
Source | /Engine/Source/Editor/Sequencer/Private/IKeyArea.cpp |
void GetKeyInfo
(
TArray < FKeyHandle > * OutHandles,
TArray < FFrameNumber > * OutTimes,
const TRange < FFrameNumber > & WithinRange
) const
Remarks
Populate the specified handle and/or time arrays with information pertaining to keys that exist within the given range
Parameters
Name | Description |
---|---|
OutHandles | (Optional) An array to populate with key handles, any key handles will be appended to this array |
OutTimes | (Optional) An array to populate with key times, any key times will be appended to this array |
WithinRange | (Optional) A predicate range to search within |