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Unreal Engine C++ API Reference > Editor > Sequencer > IKeyArea
References
Module | Sequencer |
Header | /Engine/Source/Editor/Sequencer/Public/IKeyArea.h |
Include | #include "IKeyArea.h" |
void GetKeyHandles
(
TArray < FKeyHandle > & OutHandles,
const TRange < FFrameNumber > & WithinRange
) const
Remarks
Get all key handles that exist within the given time range
Parameters
Name | Description |
---|---|
OutHandles | An array to populate with key handles, any key handles will be appended to this array |
WithinRange | (Optional) A predicate range to search within |