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Unreal Engine C++ API Reference > Editor > Sequencer > FSequencerTimeSliderController
References
Module | Sequencer |
Header | /Engine/Source/Editor/Sequencer/Public/SequencerTimeSliderController.h |
Include | #include "SequencerTimeSliderController.h" |
bool HitTestRangeStart
(
const FScrubRangeToScreen & RangeToScreen,
const TRange < double > & Range,
float HitPixel
) const
Remarks
Hit test the lower bound of a range