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Unreal Engine C++ API Reference > Editor > Sequencer > FSequencerTimeSliderController
- ITimeSliderController::GetClampRange()
- FSequencerTimeSliderController::GetClampRange()
References
Module | Sequencer |
Header | /Engine/Source/Editor/Sequencer/Public/SequencerTimeSliderController.h |
Include | #include "SequencerTimeSliderController.h" |
virtual FAnimatedRange GetClampRange() const
Remarks
Get the current clamp range for this controller in seconds.