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Unreal Engine C++ API Reference > Editor > Sequencer > FSequencerTimeSliderController > FScrubRangeToScreen
References
Module | Sequencer |
Header | /Engine/Source/Editor/Sequencer/Public/SequencerTimeSliderController.h |
Include | #include "SequencerTimeSliderController.h" |
FScrubRangeToScreen
(
const TRange < double > & InViewInput,
const FVector2D & InWidgetSize
)