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Unreal Engine C++ API Reference > Editor > Sequencer > FSequencerSection
- ISequencerSection::IsReadOnly()
- FSequencerSection::IsReadOnly()
References
Module | Sequencer |
Header | /Engine/Source/Editor/Sequencer/Public/ISequencerSection.h |
Include | #include "ISequencerSection.h" |
virtual bool IsReadOnly() const
Whether this section is read only.