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Unreal Engine C++ API Reference > Editor > Sequencer > FSequencerKeyCollectionSignature
References
Module | Sequencer |
Header | /Engine/Source/Editor/Sequencer/Public/SequencerKeyCollection.h |
Include | #include "SequencerKeyCollection.h" |
Source | /Engine/Source/Editor/Sequencer/Private/SequencerKeyCollection.cpp |
bool HasUncachableContent() const
Remarks
Check whether this signature contains content that cannot be cached (such content causes this signature to never compare equal with another)