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Unreal Engine C++ API Reference > Editor > Sequencer > FSequencerClipboardReconciler
References
Module | Sequencer |
Header | /Engine/Source/Editor/Sequencer/Public/SequencerClipboardReconciler.h |
Include | #include "SequencerClipboardReconciler.h" |
Source | /Engine/Source/Editor/Sequencer/Private/SequencerClipboardReconciler.cpp |
bool Paste
(
const FSequencerPasteEnvironment & PasteEnvironment
)
Remarks
Perform the paste using the specified environment