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Unreal Engine C++ API Reference > Editor > Sequencer > FSequencerClipboardReconciler
References
Module | Sequencer |
Header | /Engine/Source/Editor/Sequencer/Public/SequencerClipboardReconciler.h |
Include | #include "SequencerClipboardReconciler.h" |
Source | /Engine/Source/Editor/Sequencer/Private/SequencerClipboardReconciler.cpp |
static void AddTrackAlias
(
FName Alias1,
FName Alias2
)
Remarks
Add a rule specifying that 2 names should be considered synonymous when reconciling