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Unreal Engine C++ API Reference > Editor > Sequencer > FPropertyChangedParams > GetPropertyValueImpl
References
Module | Sequencer |
Header | /Engine/Source/Editor/Sequencer/Private/KeyPropertyParams.cpp |
Include | #include "KeyPropertyParams.cpp" |
template<>
static UObject * GetPropertyValueImpl
(
void * Data,
const FPropertyInfo & PropertyInfo
)