Navigation
Unreal Engine C++ API Reference > Editor > Sequencer > FPropertyChangedParams > GetPropertyValueImpl
References
Module | Sequencer |
Header | /Engine/Source/Editor/Sequencer/Public/KeyPropertyParams.h |
Include | #include "KeyPropertyParams.h" |
template<typename ValueType>
static ValueType GetPropertyValueImpl
(
void * Data,
const FPropertyInfo & Info
)