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Unreal Engine C++ API Reference > Editor > Sequencer > FMovieSceneTrackEditor
References
Module | Sequencer |
Header | /Engine/Source/Editor/Sequencer/Public/MovieSceneTrackEditor.h |
Include | #include "MovieSceneTrackEditor.h" |
Source | /Engine/Source/Editor/Sequencer/Private/MovieSceneTrackEditor.cpp |
FFrameNumber GetTimeForKey()
The current local time at which we should add a key