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Unreal Engine C++ API Reference > Editor > SequenceRecorder
Inheritance Hierarchy
- IModularFeature
- IMovieSceneSectionRecorderFactory
References
Module | SequenceRecorder |
Header | /Engine/Source/Editor/SequenceRecorder/Public/IMovieSceneSectionRecorderFactory.h |
Include | #include "IMovieSceneSectionRecorderFactory.h" |
Syntax
class IMovieSceneSectionRecorderFactory : public IModularFeature
Remarks
Factory class interface that allows the recorder to determine what recorders to apply to actors/components/objects it is presented with.
Functions
Type | Name | Description | |
---|---|---|---|
bool | CanRecordObject
(
UObject* InObjectToRecord |
Check whether an object can be recorded by this section recorder. | |
TSharedPtr< class IMovieSceneSectionRecorder > | CreateSectionRecorder
(
const FActorRecordingSettings& InActorRecordingSettings |
Create a section recorder from this factory. | |
UObject * | CreateSettingsObject
(
UObject* InOuter |
Create a per-recording settings object. |