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API > API/Editor > API/Editor/SceneOutliner > API/Editor/SceneOutliner/SSceneOutliner
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void AddToSelection
(
const TArray< FSceneOutlinerTreeItemPtr >& InItems, |
Adds a set of items to the current selection | SSceneOutliner.h | |
void AddToSelection
(
const FSceneOutlinerTreeItemPtr& InItem, |
Adds a single item to the current selection | SSceneOutliner.h |
AddToSelection(const TArray< FSceneOutlinerTreeItemPtr > &, ESelectInfo::Type)
Description
Adds a set of items to the current selection
| Name | AddToSelection |
| Type | function |
| Header File | /Engine/Source/Editor/SceneOutliner/Public/SSceneOutliner.h |
| Include Path | #include "SSceneOutliner.h" |
| Source | /Engine/Source/Editor/SceneOutliner/Private/SSceneOutliner.cpp |
void AddToSelection
(
const TArray< FSceneOutlinerTreeItemPtr > & InItems,
ESelectInfo::Type SelectInfo
)
AddToSelection(const FSceneOutlinerTreeItemPtr &, ESelectInfo::Type)
Description
Adds a single item to the current selection
| Name | AddToSelection |
| Type | function |
| Header File | /Engine/Source/Editor/SceneOutliner/Public/SSceneOutliner.h |
| Include Path | #include "SSceneOutliner.h" |
| Source | /Engine/Source/Editor/SceneOutliner/Private/SSceneOutliner.cpp |
void AddToSelection
(
const FSceneOutlinerTreeItemPtr & InItem,
ESelectInfo::Type SelectInfo
)