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API > API/Editor > API/Editor/SceneOutliner > API/Editor/SceneOutliner/FWeakActorSelector
References
| Module | SceneOutliner |
| Header | /Engine/Source/Editor/SceneOutliner/Public/ActorMode.h |
| Include | #include "ActorMode.h" |
| Source | /Engine/Source/Editor/SceneOutliner/Private/ActorMode.cpp |
bool operator()
(
const TWeakPtr< ISceneOutlinerTreeItem > & Item,
TWeakObjectPtr< AActor > & DataOut
) const