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API > API/Editor > API/Editor/SceneOutliner > API/Editor/SceneOutliner/FActorTreeItem
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FActorTreeItem
(
AActor* InActor |
Construct this item from an actor | ActorTreeItem.h | |
FActorTreeItem
(
FSceneOutlinerTreeItemType TypeIn, |
For use by derived classes, as it allows for passing down their own type. | ActorTreeItem.h |
FActorTreeItem(AActor *)
Description
Construct this item from an actor
| Name | FActorTreeItem |
| Type | function |
| Header File | /Engine/Source/Editor/SceneOutliner/Public/ActorTreeItem.h |
| Include Path | #include "ActorTreeItem.h" |
| Source | /Engine/Source/Editor/SceneOutliner/Private/ActorTreeItem.cpp |
FActorTreeItem
(
AActor * InActor
)
FActorTreeItem(FSceneOutlinerTreeItemType, AActor *)
Description
For use by derived classes, as it allows for passing down their own type.
| Name | FActorTreeItem |
| Type | function |
| Header File | /Engine/Source/Editor/SceneOutliner/Public/ActorTreeItem.h |
| Include Path | #include "ActorTreeItem.h" |
| Source | /Engine/Source/Editor/SceneOutliner/Private/ActorTreeItem.cpp |
FActorTreeItem
(
FSceneOutlinerTreeItemType TypeIn,
AActor * InActor
)