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API > API/Editor > API/Editor/SceneOutliner > API/Editor/SceneOutliner/FActorHierarchy
- ISceneOutlinerHierarchy::CreateItems()
- FActorHierarchy::CreateItems()
References
| Module | SceneOutliner |
| Header | /Engine/Source/Editor/SceneOutliner/Public/ActorHierarchy.h |
| Include | #include "ActorHierarchy.h" |
| Source | /Engine/Source/Editor/SceneOutliner/Private/ActorHierarchy.cpp |
virtual void CreateItems
&40;
TArray< FSceneOutlinerTreeItemPtr > & OutItems
&41; const
Remarks
Create a linearization of all applicable items in the hierarchy