Navigation
| Name | RewindDebuggerInterface |
| Type | Editor |
| Location | /Engine/Source/Editor/RewindDebuggerInterface/ |
| Module Build Rules | RewindDebuggerInterface.Build.cs |
Classes
Structs
| Name | Remarks |
|---|---|
| FDebugObjectInfo | |
| FObjectId | Struct representing an object (single UObject or a child element of a UObject) tracked by Unreal Insight traces. |
| FRewindDebuggerTrackType |
Interfaces
| Name | Remarks |
|---|---|
| IRewindDebugger | IRewindDebugger Public interface to rewind debugger |
| IRewindDebuggerDoubleClickHandler | Interface class for adding custom double click handling to components. |
| IRewindDebuggerExtension | Interface class for extensions which add functionality to the rewind debugger. |
| IRewindDebuggerModule | |
| IRewindDebuggerTrackCreator | Interface class which creates tracks |
| IRewindDebuggerView | Interface class for views of recorded debug data. |
| IRewindDebuggerViewCreator | Interface class which creates debug widgets. |
Enums
Public
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
RewindDebugger::ENUM_CLASS_FLAGS
(
ETrackHiddenFlags |
RewindDebuggerTrack.h |