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API > API/Editor > API/Editor/RenderResourceViewer
| Name | URenderResourceViewerSettings |
| Type | class |
| Header File | /Engine/Source/Editor/RenderResourceViewer/Public/RenderResourceViewerSettings.h |
| Include Path | #include "RenderResourceViewerSettings.h" |
Syntax
UCLASS (MinimalAPI, Config=Editor, defaultconfig, Meta=(DisplayName="Render Resource Viewer"))
class URenderResourceViewerSettings : public UDeveloperSettings
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UDeveloperSettings → URenderResourceViewerSettings
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
URenderResourceViewerSettings
(
const FObjectInitializer& ObjectInitializer |
RenderResourceViewerSettings.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Filters | TArray< FRenderResourceViewerTreemapFilter > | RenderResourceViewerSettings.h |
|