Navigation
API > API/Editor > API/Editor/PropertyEditor > API/Editor/PropertyEditor/SStructPropertyEntryBox
| Name | FArguments |
| Type | struct |
| Header File | /Engine/Source/Editor/PropertyEditor/Public/PropertyCustomizationHelpers.h |
| Include Path | #include "PropertyCustomizationHelpers.h" |
Syntax
struct FArguments : public TSlateBaseNamedArgs< SStructPropertyEntryBox >
Inheritance Hierarchy
- TSlateBaseNamedArgs< SStructPropertyEntryBox > → SStructPropertyEntryBox::FArguments
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FArguments() |
PropertyCustomizationHelpers.h |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| WidgetArgsType | FArguments | PropertyCustomizationHelpers.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
WidgetArgsType & AllowNone
(
bool InArg |
Should we be able to select "None" as a struct? (optional) | PropertyCustomizationHelpers.h | |
WidgetArgsType & HideViewOptions
(
bool InArg |
Show the View Options part of the struct picker dialog | PropertyCustomizationHelpers.h | |
WidgetArgsType & MetaStruct
(
const UScriptStruct* InArg |
The meta class that the selected struct must be a child-of (optional) | PropertyCustomizationHelpers.h | |
WidgetArgsType & OnSetStruct
(
const FOnSetStruct& InDelegate |
Delegate used to set the currently selected struct (required) | PropertyCustomizationHelpers.h | |
WidgetArgsType & SelectedStruct
(
const TAttribute< const UScriptStruct* >& InAttribute |
Attribute used to get the currently selected struct (required) | PropertyCustomizationHelpers.h | |
WidgetArgsType & ShowDisplayNames
(
bool InArg |
True to show struct display names rather than their native names, false otherwise | PropertyCustomizationHelpers.h | |
WidgetArgsType & ShowTreeView
(
bool InArg |
Show the struct picker as a tree view rather than a list | PropertyCustomizationHelpers.h |