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API > API/Editor > API/Editor/PropertyEditor
Simulates a struct type property field Can be used when a property should act like a struct type but it isn't one
| Name | SStructPropertyEntryBox |
| Type | class |
| Header File | /Engine/Source/Editor/PropertyEditor/Public/PropertyCustomizationHelpers.h |
| Include Path | #include "PropertyCustomizationHelpers.h" |
Syntax
class SStructPropertyEntryBox : public SCompoundWidget
Inheritance Hierarchy
- FSharedFromThisBase → TSharedFromThis → SWidget → SCompoundWidget → SStructPropertyEntryBox
- FSlateControlledConstruction → SWidget → SCompoundWidget → SStructPropertyEntryBox
Structs
| Name | Remarks |
|---|---|
| FArguments |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| PropertyEditorStruct | TSharedPtr< SPropertyEditorStruct > | The widget used to edit the struct 'property' | PropertyCustomizationHelpers.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Construct
(
const FArguments& InArgs |
PropertyCustomizationHelpers.h |