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Generates the header widget for a customized struct or other type. This widget is generally used in the property editor to display a struct as a single row, like with an FColor. Properties passed in that do not have a header customization will return a null widget.
| Name | SStandaloneCustomizedValueWidget |
| Type | class |
| Header File | /Engine/Source/Editor/PropertyEditor/Public/SStandaloneCustomizedValueWidget.h |
| Include Path | #include "SStandaloneCustomizedValueWidget.h" |
Syntax
class SStandaloneCustomizedValueWidget :
public SCompoundWidget,
public IPropertyTypeCustomizationUtils
Inheritance Hierarchy
- FSharedFromThisBase → TSharedFromThis → SWidget → SCompoundWidget → SStandaloneCustomizedValueWidget
- FSlateControlledConstruction → SWidget → SCompoundWidget → SStandaloneCustomizedValueWidget
Implements Interfaces
Structs
| Name | Remarks |
|---|---|
| FArguments |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| CustomizationInterface | TSharedPtr< IPropertyTypeCustomization > | SStandaloneCustomizedValueWidget.h | ||
| CustomPropertyWidget | TSharedPtr< FDetailWidgetRow > | SStandaloneCustomizedValueWidget.h | ||
| ParentCategory | TWeakPtr< FDetailCategoryImpl > | SStandaloneCustomizedValueWidget.h | ||
| PropertyHandle | TSharedPtr< IPropertyHandle > | SStandaloneCustomizedValueWidget.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Construct
(
const FArguments& InArgs, |
SStandaloneCustomizedValueWidget.h |
Overridden from IPropertyTypeCustomizationUtils
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual TSharedPtr< FAssetThumbnailPool > GetThumbnailPool() |
Gets the thumbnail pool that should be used for rendering thumbnails in the struct | SStandaloneCustomizedValueWidget.h |