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API > API/Editor > API/Editor/PropertyEditor
Represents a widget that can display a FProperty With the ability to customize the look of the property
| Name | SProperty |
| Type | class |
| Header File | /Engine/Source/Editor/PropertyEditor/Public/PropertyCustomizationHelpers.h |
| Include Path | #include "PropertyCustomizationHelpers.h" |
Syntax
class SProperty : public SCompoundWidget
Inheritance Hierarchy
- FSharedFromThisBase → TSharedFromThis → SWidget → SCompoundWidget → SProperty
- FSlateControlledConstruction → SWidget → SCompoundWidget → SProperty
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~SProperty() |
PropertyCustomizationHelpers.h |
Structs
| Name | Remarks |
|---|---|
| FArguments |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| FOnPropertyValueChanged | TBaseDelegate_NoParams< void > | PropertyCustomizationHelpers.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Construct
(
const FArguments& InArgs, |
PropertyCustomizationHelpers.h | ||
virtual FText GetResetToDefaultLabel() |
PropertyCustomizationHelpers.h | ||
virtual bool IsValidProperty () |
Returns whether or not this property is valid. | PropertyCustomizationHelpers.h | |
virtual void ResetToDefault() |
Resets the property to default | PropertyCustomizationHelpers.h | |
virtual bool ShouldShowResetToDefault() |
PropertyCustomizationHelpers.h |