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API > API/Editor > API/Editor/PropertyEditor > API/Editor/PropertyEditor/SDetailsSplitter
| Name | FSlot |
| Type | class |
| Header File | /Engine/Source/Editor/PropertyEditor/Public/SDetailsSplitter.h |
| Include Path | #include "SDetailsSplitter.h" |
Syntax
class FSlot : public TSlotBase< FSlot >
Inheritance Hierarchy
- TSlotBase< FSlot > → SDetailsSplitter::FSlot
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FSlot() |
SDetailsSplitter.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
WidgetArgsType & DetailsView
(
TSharedPtr< IDetailsView > InArg |
SDetailsSplitter.h | ||
WidgetArgsType & DifferencesWithRightPanel
(
const TAttribute< TSharedPtr< FAsyncDetailViewDiff > >& InAttribute |
SDetailsSplitter.h | ||
WidgetArgsType & IsReadonly
(
const TAttribute< bool >& InAttribute |
SDetailsSplitter.h | ||
WidgetArgsType & ShouldIgnoreRow
(
const FShouldIgnoreRow& InDelegate |
SDetailsSplitter.h | ||
| When the RuleSize is set to FractionOfParent, the size of the slot is the Value percentage of its parent size. | SDetailsSplitter.h |