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Settings for property editor widgets that call up to the base container for the widgets without knowing information about that container
| Name | IPropertyUtilities |
| Type | class |
| Header File | /Engine/Source/Editor/PropertyEditor/Public/IPropertyUtilities.h |
| Include Path | #include "IPropertyUtilities.h" |
Syntax
class IPropertyUtilities
Derived Classes
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~IPropertyUtilities() |
IPropertyUtilities.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool AreFavoritesEnabled() |
IPropertyUtilities.h | ||
void CreateColorPickerWindow
(
const TSharedRef< class FPropertyEditor >& PropertyEditor, |
IPropertyUtilities.h | ||
bool DontUpdateValueWhileEditing() |
If a customization standalone widget is used, the value should be update only once, when its window is closed | IPropertyUtilities.h | |
void EnqueueDeferredAction
(
FSimpleDelegate DeferredAction |
IPropertyUtilities.h | ||
void ForceRefresh () |
Force a rebuild of the view, recreating and updating all widgets. | IPropertyUtilities.h | |
const TArray< TSharedRef< class IClassViewerFilter > > & GetClassViewerFilters() |
IPropertyUtilities.h | ||
FNotifyHook * GetNotifyHook() |
IPropertyUtilities.h | ||
const TArray< TWeakObjectPtr< UObject > > & GetSelectedObjects() |
IPropertyUtilities.h | ||
TSharedPtr< class FAssetThumbnailPool > GetThumbnailPool() |
IPropertyUtilities.h | ||
bool HasClassDefaultObject() |
IPropertyUtilities.h | ||
bool IsPropertyEditingEnabled() |
IPropertyUtilities.h | ||
void NotifyFinishedChangingProperties
(
const FPropertyChangedEvent& PropertyChangedEvent |
IPropertyUtilities.h | ||
void NotifyStartedChangingProperties
(
const FPropertyChangedEvent& PropertyChangedEvent |
IPropertyUtilities.h | ||
void RequestForceRefresh () |
Request a rebuild of the view on the next tick, recreating and updating all widgets. | IPropertyUtilities.h | |
void RequestRefresh () |
Request a refresh of the view on the next tick, ideally without triggering a full rebuild of all widgets. | IPropertyUtilities.h | |
void ToggleFavorite
(
const TSharedRef< class FPropertyEditor >& PropertyEditor |
IPropertyUtilities.h |