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API > API/Editor > API/Editor/PropertyEditor > API/Editor/PropertyEditor/IPropertyHandle
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TSharedRef< SWidget > CreatePropertyNameWidget
(
const FText& NameOverride, |
Creates a name widget for this property | PropertyHandle.h | |
TSharedRef< SWidget > CreatePropertyNameWidget
(
const FText& NameOverride, |
Creates a name widget for this property | PropertyHandle.h |
CreatePropertyNameWidget(const FText &, const FText &)
Description
Creates a name widget for this property
| Name | CreatePropertyNameWidget |
| Type | function |
| Header File | /Engine/Source/Editor/PropertyEditor/Public/PropertyHandle.h |
| Include Path | #include "PropertyHandle.h" |
TSharedRef < SWidget > CreatePropertyNameWidget
(
const FText & NameOverride,
const FText & ToolTipOverride
) const
Parameters
| Name | Remarks |
|---|---|
| NameOverride | The name override to use instead of the property name |
| ToolTipOverride | The tooltip override to use instead of the property name |
CreatePropertyNameWidget(const FText &, const FText &, bool, bool, bool)
Description
Creates a name widget for this property
| Name | CreatePropertyNameWidget |
| Type | function |
| Header File | /Engine/Source/Editor/PropertyEditor/Public/PropertyHandle.h |
| Include Path | #include "PropertyHandle.h" |
TSharedRef < SWidget > CreatePropertyNameWidget
(
const FText & NameOverride,
const FText & ToolTipOverride,
bool bDisplayResetToDefault,
bool bDisplayText,
bool bDisplayThumbnail
) const
the name widget for this property
Parameters
| Name | Remarks |
|---|---|
| NameOverride | The name override to use instead of the property name |
| ToolTipOverride | The tooltip override to use instead of the property name |
| bDisplayResetToDefault | Whether or not to display the reset to default button |
| bDisplayText | Whether or not to display the text name of the property |
| bDisplayThumbnail | Whether or not to display the thumbnail for the property (if any) |