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API > API/Editor > API/Editor/PropertyEditor
| Name | IDataSource |
| Type | class |
| Header File | /Engine/Source/Editor/PropertyEditor/Public/IPropertyTable.h |
| Include Path | #include "IPropertyTable.h" |
Syntax
class IDataSource
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TSharedPtr< class FPropertyPath > AsPropertyPath() |
IPropertyTable.h | ||
TWeakObjectPtr< UObject > AsUObject() |
IPropertyTable.h | ||
bool IsValid() |
IPropertyTable.h |