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API > API/Editor > API/Editor/PropertyEditor > API/Editor/PropertyEditor/FResetToDefaultOverride
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FResetToDefaultOverride Create
(
FResetToDefaultHandler InResetToDefaultClicked, |
Creates a FResetToDefaultOverride in which the the reset to default is always visible | IDetailPropertyRow.h | |
static FResetToDefaultOverride Create
(
TAttribute< bool > InIsResetToDefaultVisible, |
Create a FResetToDefaultOverride from a visibility attribute. | IDetailPropertyRow.h | |
static FResetToDefaultOverride Create
(
FSimpleDelegate InResetToDefaultClicked, |
Create a FResetToDefaultOverride from a simple delegate. | IDetailPropertyRow.h | |
static FResetToDefaultOverride Create
(
FIsResetToDefaultVisible InIsResetToDefaultVisible, |
Creates a FResetToDefaultOverride from visibility and click handler callback delegates | IDetailPropertyRow.h | |
static FResetToDefaultOverride Create
(
TAttribute< bool > InIsResetToDefaultVisible, |
Create a FResetToDefaultOverride from a visibility attribute and a simple delegate. | IDetailPropertyRow.h |
Create(FResetToDefaultHandler, const bool)
Description
Creates a FResetToDefaultOverride in which the the reset to default is always visible
| Name | Create |
| Type | function |
| Header File | /Engine/Source/Editor/PropertyEditor/Public/IDetailPropertyRow.h |
| Include Path | #include "IDetailPropertyRow.h" |
static FResetToDefaultOverride Create
(
FResetToDefaultHandler InResetToDefaultClicked,
const bool InPropagateToChildren
)
Create(TAttribute< bool >, const bool)
Description
Create a FResetToDefaultOverride from a visibility attribute.
| Name | Create |
| Type | function |
| Header File | /Engine/Source/Editor/PropertyEditor/Public/IDetailPropertyRow.h |
| Include Path | #include "IDetailPropertyRow.h" |
static FResetToDefaultOverride Create
(
TAttribute < bool > InIsResetToDefaultVisible,
const bool InPropagateToChildren
)
Create(FSimpleDelegate, const bool)
Description
Create a FResetToDefaultOverride from a simple delegate.
| Name | Create |
| Type | function |
| Header File | /Engine/Source/Editor/PropertyEditor/Public/IDetailPropertyRow.h |
| Include Path | #include "IDetailPropertyRow.h" |
static FResetToDefaultOverride Create
(
FSimpleDelegate InResetToDefaultClicked,
const bool InPropagateToChildren
)
Create(FIsResetToDefaultVisible, FResetToDefaultHandler, const bool)
Description
Creates a FResetToDefaultOverride from visibility and click handler callback delegates
| Name | Create |
| Type | function |
| Header File | /Engine/Source/Editor/PropertyEditor/Public/IDetailPropertyRow.h |
| Include Path | #include "IDetailPropertyRow.h" |
static FResetToDefaultOverride Create
(
FIsResetToDefaultVisible InIsResetToDefaultVisible,
FResetToDefaultHandler InResetToDefaultClicked,
const bool InPropagateToChildren
)
Create(TAttribute< bool >, FSimpleDelegate, const bool)
Description
Create a FResetToDefaultOverride from a visibility attribute and a simple delegate.
| Name | Create |
| Type | function |
| Header File | /Engine/Source/Editor/PropertyEditor/Public/IDetailPropertyRow.h |
| Include Path | #include "IDetailPropertyRow.h" |
static FResetToDefaultOverride Create
(
TAttribute < bool > InIsResetToDefaultVisible,
FSimpleDelegate InResetToDefaultClicked,
const bool InPropagateToChildren
)