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API > API/Editor > API/Editor/PropertyEditor
| Name | FPropertyInfo |
| Type | struct |
| Header File | /Engine/Source/Editor/PropertyEditor/Public/PropertyPath.h |
| Include Path | #include "PropertyPath.h" |
Syntax
struct FPropertyInfo
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| PropertyPath.h | |||
FPropertyInfo
(
TWeakFieldPtr< FProperty > InProperty, |
PropertyPath.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ArrayIndex | int32 | PropertyPath.h | ||
| Property | TWeakFieldPtr< FProperty > | PropertyPath.h |
Functions
Public
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool operator!=
(
const FPropertyInfo& Other |
PropertyPath.h | ||
bool operator==
(
const FPropertyInfo& Other |
PropertyPath.h |