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API > API/Editor > API/Editor/PlacementMode
| Name | FPlacementCategory |
| Type | struct |
| Header File | /Engine/Source/Editor/PlacementMode/Public/PlacementModeModule.h |
| Include Path | #include "PlacementModeModule.h" |
Syntax
struct FPlacementCategory : public FPlacementCategoryInfo
Inheritance Hierarchy
- FPlacementCategoryInfo → FPlacementCategory
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FPlacementCategory
(
const FPlacementCategoryInfo& SourceInfo |
PlacementModeModule.h | ||
FPlacementCategory
(
FPlacementCategory&& In |
PlacementModeModule.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Items | TMap< FGuid, TSharedPtr< FPlaceableItem > > | PlacementModeModule.h |
Functions
Public
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FPlacementCategory & operator=
(
FPlacementCategory&& In |
PlacementModeModule.h |