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API > API/Editor > API/Editor/PlacementMode
Structure of built-in placement categories. Defined as functions to enable external use without linkage
| Name | FBuiltInPlacementCategories |
| Type | struct |
| Header File | /Engine/Source/Editor/PlacementMode/Public/IPlacementModeModule.h |
| Include Path | #include "IPlacementModeModule.h" |
Syntax
struct FBuiltInPlacementCategories
Functions
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FName AllClasses() |
IPlacementModeModule.h | ||
static FName Basic() |
IPlacementModeModule.h | ||
static FName Favorites() |
IPlacementModeModule.h | ||
static FName Lights() |
IPlacementModeModule.h | ||
static FName RecentlyPlaced() |
IPlacementModeModule.h | ||
static FName Shapes() |
IPlacementModeModule.h | ||
static FName Visual() |
IPlacementModeModule.h | ||
static FName Volumes() |
IPlacementModeModule.h |