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API > API/Editor > API/Editor/Persona > API/Editor/Persona/UPhysicsAssetRenderUtilities
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static uint32 GetPathNameHash
(
const UPhysicsAsset* InPhysicsAsset |
PhysicsAssetRenderUtils.h | ||
static uint32 GetPathNameHash
(
const FString& InPhysicsAssetPathName |
PhysicsAssetRenderUtils.h |
GetPathNameHash(const UPhysicsAsset *)
| Name | GetPathNameHash |
| Type | function |
| Header File | /Engine/Source/Editor/Persona/Public/PhysicsAssetRenderUtils.h |
| Include Path | #include "PhysicsAssetRenderUtils.h" |
| Source | /Engine/Source/Editor/Persona/Private/PhysicsAssetRenderUtils.cpp |
static uint32 GetPathNameHash
(
const UPhysicsAsset * InPhysicsAsset
)
GetPathNameHash(const FString &)
| Name | GetPathNameHash |
| Type | function |
| Header File | /Engine/Source/Editor/Persona/Public/PhysicsAssetRenderUtils.h |
| Include Path | #include "PhysicsAssetRenderUtils.h" |
| Source | /Engine/Source/Editor/Persona/Private/PhysicsAssetRenderUtils.cpp |
static uint32 GetPathNameHash
(
const FString & InPhysicsAssetPathName
)