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API > API/Editor > API/Editor/Persona > API/Editor/Persona/IPersonaPreviewScene
Description
Show the reference pose of the displayed skeletal mesh. Otherwise display the default. Optionally reset bone transforms, if any.
| Name | ShowReferencePose |
| Type | function |
| Header File | /Engine/Source/Editor/Persona/Public/IPersonaPreviewScene.h |
| Include Path | #include "IPersonaPreviewScene.h" |
void ShowReferencePose
(
bool bShowRefPose,
bool bResetBoneTransforms
)