Navigation
API > API/Editor > API/Editor/Persona > API/Editor/Persona/FPersonaModule
Description
Create a widget that can choose an attribute. Derives available attributes from the asset registry list of assets that use the specified skeleton.
| Name | CreateAttributePicker |
| Type | function |
| Header File | /Engine/Source/Editor/Persona/Public/PersonaModule.h |
| Include Path | #include "PersonaModule.h" |
| Source | /Engine/Source/Editor/Persona/Private/PersonaModule.cpp |
virtual TSharedRef< SWidget > CreateAttributePicker
(
const TObjectPtr< const USkeleton > InSkeleton,
FOnAttributesPicked InOnAttributesPicked,
const bool bEnableMultiSelect,
const bool bCanShowOtherSkeletonAttributes
)