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Derived only to explicitly specify that it's Editor Only to be ignored in Cooked Builds as these KeyStructs are instanced under a non-editor package for text localization
| Name | UMovieSceneTextKeyStruct |
| Type | class |
| Header File | /Engine/Source/Editor/MovieSceneTools/Public/KeyStructTypes/MovieSceneTextKeyStruct.h |
| Include Path | #include "KeyStructTypes/MovieSceneTextKeyStruct.h" |
Syntax
UCLASS (MinimalAPI)
class UMovieSceneTextKeyStruct : public UMovieSceneKeyStructType
Inheritance Hierarchy
- FStructBaseChain → UStruct → UScriptStruct → UMovieSceneKeyStructType → UMovieSceneTextKeyStruct
- UObjectBase → UObjectBaseUtility → UObject → UField → UStruct → UScriptStruct → UMovieSceneKeyStructType → UMovieSceneTextKeyStruct
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool IsEditorOnly() |
KeyStructTypes/MovieSceneTextKeyStruct.h |
See Also
- InstanceGeneratedStruct overload for FMovieSceneTextChannel