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Unreal Engine C++ API Reference > Editor > MovieSceneTools > TrackEditorThumbnail > FTrackEditorThumbnail
- ISlateViewport::GetViewportRenderTargetTexture()
- FTrackEditorThumbnail::GetViewportRenderTargetTexture()
References
Module | MovieSceneTools |
Header | /Engine/Source/Editor/MovieSceneTools/Public/TrackEditorThumbnail/TrackEditorThumbnail.h |
Include | #include "TrackEditorThumbnail/TrackEditorThumbnail.h" |
Source | /Engine/Source/Editor/MovieSceneTools/Private/TrackEditorThumbnail/TrackEditorThumbnail.cpp |
virtual FSlateShaderResource &42; GetViewportRenderTargetTexture&40;&41; const
Remarks
Returns a slate texture used to draw the rendered viewport in Slate.