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Unreal Engine C++ API Reference > Editor > MovieSceneTools > FPropertyTrackEditor
- FKeyframeTrackEditor::SupportsType()
- FPropertyTrackEditor::SupportsType()
- FSpawnTrackEditor::SupportsType()
References
Module | MovieSceneTools |
Header | /Engine/Source/Editor/MovieSceneTools/Public/PropertyTrackEditor.h |
Include | #include "PropertyTrackEditor.h" |
virtual bool SupportsType
(
TSubclassOf < UMovieSceneTrack > Type
) const