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API > API/Editor > API/Editor/MovieSceneTools
| |
|
| Name |
FMovieSceneToolsPropertyTrackSettings |
| Type |
struct |
| Header File |
/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneToolsProjectSettings.h |
| Include Path |
#include "MovieSceneToolsProjectSettings.h" |
Syntax
USTRUCT ()
struct FMovieSceneToolsPropertyTrackSettings
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| ComponentName |
FString |
Optional ActorComponent tag (when keying a component property). |
MovieSceneToolsProjectSettings.h |
- Config
- EditAnywhere
- Category=PropertyTrack
|
| PropertyName |
FString |
Name to the keyed property within the Actor or ActorComponent. |
MovieSceneToolsProjectSettings.h |
- Config
- EditAnywhere
- Category=PropertyTrack
|