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Unreal Engine C++ API Reference > Editor > MeshPaint
Inheritance Hierarchy
- IMeshPaintGeometryAdapterFactory
- FMeshPaintGeometryAdapterForSkeletalMeshesFactory
- FMeshPaintGeometryAdapterForStaticMeshesFactory
- FMeshPaintGeometryAdapterForSplineMeshesFactory
References
Module | MeshPaint |
Header | /Engine/Source/Editor/MeshPaint/Public/IMeshPaintGeometryAdapterFactory.h |
Include | #include "IMeshPaintGeometryAdapterFactory.h" |
Syntax
class IMeshPaintGeometryAdapterFactory
Remarks
Factory for IMeshPaintGeometryAdapter
Destructors
Type | Name | Description | |
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Functions
Type | Name | Description | |
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void | AddReferencedObjectsGlobals
(
FReferenceCollector& Collector |
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void | ||
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TSharedPtr< IMeshPaintGeometryAdapter > | Construct
(
UMeshComponent* InComponent, |
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void |