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Unreal Engine C++ API Reference > Editor > MeshPaint > IMeshPaintGeometryAdapter
- IMeshPaintGeometryAdapter::AddReferencedObjects()
- FMeshPaintGeometryAdapterForSkeletalMeshes::AddReferencedObjects()
- FMeshPaintGeometryAdapterForStaticMeshes::AddReferencedObjects()
References
Module | MeshPaint |
Header | /Engine/Source/Editor/MeshPaint/Public/IMeshPaintGeometryAdapter.h |
Include | #include "IMeshPaintGeometryAdapter.h" |
void AddReferencedObjects
(
FReferenceCollector & Collector
)
Remarks
Reference collecting to prevent GC-ing