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API > API/Editor > API/Editor/MeshPaint > API/Editor/MeshPaint/FMeshPaintGeometryAdapterForSkel-_1
- IMeshPaintGeometryAdapterFactory::AddReferencedObjectsGlobals()
- FMeshPaintGeometryAdapterForSkeletalMeshesFactory::AddReferencedObjectsGlobals()
References
Module | MeshPaint |
Header | /Engine/Source/Editor/MeshPaint/Public/MeshPaintSkeletalMeshAdapter.h |
Include | #include "MeshPaintSkeletalMeshAdapter.h" |
virtual void AddReferencedObjectsGlobals
(
FReferenceCollector & Collector
)