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Unreal Engine C++ API Reference > Editor > MeshPaint
References
Module | MeshPaint |
Header | /Engine/Source/Editor/MeshPaint/Public/MeshPaintAdapterFactory.h |
Include | #include "MeshPaintAdapterFactory.h" |
Syntax
class FMeshPaintAdapterFactory
Functions
Type | Name | Description | |
---|---|---|---|
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void | AddReferencedObjectsGlobals
(
FReferenceCollector& Collector |
|
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void | ||
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TSharedPtr< class IMeshPaintGeometryAdapter > | CreateAdapterForMesh
(
UMeshComponent* InComponent, |
|
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void |
Constants
Name | Description |
---|---|
FactoryList |