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API > API/Editor > API/Editor/MeshPaint > API/Editor/MeshPaint/FBaseMeshPaintGeometryAdapter
- IMeshPaintGeometryAdapter::GetInfluencedVertexData()
- FBaseMeshPaintGeometryAdapter::GetInfluencedVertexData()
References
Module | MeshPaint |
Header | /Engine/Source/Editor/MeshPaint/Public/BaseMeshPaintGeometryAdapter.h |
Include | #include "BaseMeshPaintGeometryAdapter.h" |
Source | /Engine/Source/Editor/MeshPaint/Private/BaseMeshPaintGeometryAdapter.cpp |
virtual void GetInfluencedVertexData
(
const float ComponentSpaceSquaredBrushRadius,
const FVector & ComponentSpaceBrushPosition,
const FVector & ComponentSpaceCameraPosition,
const bool bOnlyFrontFacing,
TArray< TPair< int32, FVector > > & OutData
) const
Remarks
Retrieves the influenced vertex indices and positions that intersect the given sphere