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API > API/Editor > API/Editor/Layers
Drag/drop operation for dragging layers in the editor
| Name | FLayersDragDropOp |
| Type | class |
| Header File | /Engine/Source/Editor/Layers/Public/LayersDragDropOp.h |
| Include Path | #include "LayersDragDropOp.h" |
Syntax
class FLayersDragDropOp : public FDecoratedDragDropOp
Inheritance Hierarchy
- FSharedFromThisBase → TSharedFromThis → FDragDropOperation → FDecoratedDragDropOp → FLayersDragDropOp
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Layers | TArray< FName > | The names of the layers being dragged | LayersDragDropOp.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void Construct() |
LayersDragDropOp.h | ||
virtual bool IsOfTypeImpl
(
const FString& Type |
LayersDragDropOp.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static const FString & GetTypeId() |
LayersDragDropOp.h |