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API > API/Editor > API/Editor/LandscapeEditor
| Name | FGizmoImportLayer |
| Type | struct |
| Header File | /Engine/Source/Editor/LandscapeEditor/Public/LandscapeEditorObject.h |
| Include Path | #include "LandscapeEditorObject.h" |
Syntax
USTRUCT ()
struct FGizmoImportLayer
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FGizmoImportLayer() |
LandscapeEditorObject.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bNoImport | bool | LandscapeEditorObject.h |
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| LayerFilename | FString | LandscapeEditorObject.h |
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| LayerName | FString | LandscapeEditorObject.h |
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