Navigation
Unreal Engine C++ API Reference > Editor > KismetCompiler > IBlueprintCompiler > PreCompile
References
Module | KismetCompiler |
Header | /Engine/Source/Editor/KismetCompiler/Public/KismetCompilerModule.h |
Include | #include "KismetCompilerModule.h" |
virtual void PreCompile
(
UBlueprint * Blueprint,
const FKismetCompilerOptions & CompileOptions
)